CREATIVE TECHNOLOGIST

Real-time product prototypes for better product decisions.

I build real-time prototypes, interactive tools, and connected product systems that help teams explore ideas, validate concepts, and make confident decisions.

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void UVehicleTelemetry::Tick(float DeltaTime)
{
    const FVehicleState S = Source->Sample();

    SpeedKph = FMath::FInterpTo(SpeedKph, S.SpeedKph, DeltaTime, 6.f);
    SocPct   = FMath::FInterpTo(SocPct,  S.SocPct,   DeltaTime, 2.f);

    OnTelemetryUpdated.Broadcast(S);
}|
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RECOGNITION
iF Design Award×5
·
Red Dot×3
·
German Design Award×3
·
Automotive Brand Contest×4

WHAT I DO

Experience Prototypes

Real-time interactive prototypes for early validation and stakeholder alignment (Unreal Engine, 10+ years).

Design Decision Tools

Browser and real-time tools for comparing options and testing scenarios.

Connected Product Systems

Hardware- and data-driven interfaces: CAN bus, Arduino/HID, camera and telemetry integration.

AI-Assisted Workflows

AI pipelines for ideation, content and render production.

ABOUT ME

Currently building visualization, HMI and prototype systems in automotive design — from real-time Unreal Engine pipelines to AI-assisted render production.

Before that: vehicle simulators, CAN-bus interfaces and remote-operation systems for heavy machinery.

Based in Istanbul, Türkiye — open to relocation.

SELECTED EXPERIENCE

Dec 2022 — Present

Togg

Sr. Creative Technologist (Real-time & AI)

Working at the intersection of real-time visualization, creative technology, AI-assisted workflows, and product storytelling for vehicle programs.

Unreal EngineReal-timeAIVisualization
Jul 2017 — Nov 2022

Hidromek

Sr. Unreal Engine Developer

Developed Unreal Engine-based real-time experiences for heavy-duty machinery, focusing on creative technology applications like interactive UI/UX prototypes, VR/AR demos, and functional remote-control system interfaces.

Unreal EngineCreative TechnologyVR/AR
Mar 2015 — Jul 2017

Independent Contract Work

Unreal Engine Developer

Interactive prototypes, 3D visualization and real-time environments.

Unreal Engine3DReal-time