SELECTED WORK
Evidence-based projects across mobility, physical products and connected interfaces.

The Sample Is the Interface — A Tangible CMF Experience for Showrooms
Developed for a mobility company, this NDA-safe reconstruction shows how NFC-linked CMF samples update a digital vehicle and its material content in a browser-based prototype.

Designing a Car That Doesn't Exist — Brand-Trained Identity Pipeline in ComfyUI
A car with no CAD, no clay, no 3D model — designed and kept consistent through a brand-trained ComfyUI pipeline. Hero film, five scenes, four colorways, one identity. Independent study.

Beyond the Fastest Route — Context-Aware Automotive HMI Prototype
A browser prototype where a panoramic driver display and central IVI share one state system, planning an EV family journey around people, weather and driver attention—not just range and charging.

Remote Operation Interface for Heavy Machinery — Unreal Engine & C++
A remote-operation station whose entire operator software, live IP camera feeds,CAN-bus telemetry and joystick control, runs as one C++ application in Unreal Engine.

Volvo Trucks Configurator
A playable UE5 truck configurator shipped, three trucks, four trailer scenarios, eight colorways and five weather states, all lit by Lumen in real time, seven weeks after the engine's release.

Digital Twin User Clinics — Testing Unbuilt Vehicles in Unreal Engine
A user clinic for a vehicle that hadn't been built: every moving function of the design and every movement of the user mirrored 1:1 in an Unreal Engine digital twin.

VR Vehicle Simulation with Real Machine Controls — Unreal Engine & Arduino
Hidromek’s iF Design Award-winning HICON VRL concept, made drivable in VR with a real construction-machine joystick bridged through Arduino into Unreal Engine: physical controls, virtual machine.